Porsche chose to unveil its 2018 Porsche 911 GT2 RS at E3 yesterday. Just after Microsoft revealed the new Xbox One X console, their smallest and most powerful gaming console to date, the new 2018 Porsche 911 GT2 RS was shown to the public for the first time. The GT2 RS is extreme in both appearance and performance, featuring the most powerful road going engine ever offered in a 911. As Dan Greenawalt of Turn 10 Studios mentioned at the reveal, this is the first time a flagship supercar has been debuted at E3.
With today’s E3 showing of the new trailer for Forza Motorsport 6, for the Xbox One, and the reveal that Forza 6 will debut on September 15, 2015, I decided to do some digging to seek out more information about the next edition of my favorite virtual racing franchise. Will the Japan tracks be recreated? Will weather and time of day finally have more than one option? Will the annoying rev-hang from Horizon 2 not be a problem in the main Forza game? Will drivatars finally play nice? What other updates are we in store for? Some of that was answered by the trailer, but this article from Ars Technica seems to delve a little deeper into what Forza developer Turn10 has been up to lately.
It’s been a busy month both virtually and realistically speaking. I’ve still got those supercar photos to post, some down on the street, and other things to post. I’ve been helping some friends start a beer blog, some good old fashioned procrastination, ported some Singer 911 replicas over from Forza 3 to Forza 4, and made this, a Forza 4 replica of the Stella Artois Porsche, customized by JDM speed shop Rauh Welt Begriff. I was spurred on to post about it, when recently a long time favorite blog of mine, 7Tune, posted a Forza photo of mine on their Facebook wall, featuring their 7 dot and then again today with this RWB Stella Artois image that they also found on my Flickr. I was excited (to say the least) the first time they found me and decided today that I had to share this.
Greetings! I was lucky enough to score an advanced code for the next Forza 4 car pack on the Forza forums! This won’t be a preview for much longer, as the March DLC (downloadable content) goes live on Tuesday. But I thought I’d share a little sneak peak at some of the cars you’ll have the pleasure of driving virtually, assuming you own an Xbox 360 and Forza 4 game.
You may not know this, but I am a huge car and racing game nerd. It all started in an arcade back in the ’80s, with OutRun, progressed through Rad Racer on the NES, Cruisin’ the World on N64, many Need for Speed games on PC, followed by obsessive playing tuning and hacking in Gran Turismos 2-4. When 5 was set to come out, I recalled my 2 year pre-order, due to release date delays, and decided to change sides. GT5 had already been delayed that long, and would go on for even longer before being released. I picked up Forza 2 and have enjoyed every minute since. Next month, on the 11th, Forza 4 will debut, a title which I’m expecting to be the greatest car game of all time, thus far. Today, the media embargo was lifted by Forza’s creators, Turn 10 Studios, so I thought I should highlight some of the new reasons why I feel so strongly on this game that I haven’t yet played.